Technology About Projects People Contact Allies
Technology

Virtex WebExpo is a software platform for developing web-based applications with emphasis on optimal performance and state of the art real-time 3D-graphics.

Building on Virtex WebExpo, Virtex delivers custom made applications for modern web browsers with the following key features:

  • High quality real-time 3D-graphics using OpenGL ES 2.0
  • High performance - native performance when running in the Google Chrome web browser
  • Independent of the underlying operating system
  • Easy integration with existing web code
  • Security through modern web browser technologies
  • No plugins required
  • Support for non-Chrome web browsers expected in 2012

The following live demo demonstrates:

  • Real-time 3D-graphics
  • Physics simulation using the Bullet physics engine
  • Inverse kinematics using OpenRave
  • Integration with standard web technologies

Virtex delivers custom made next generation applications, leveraging the power of the web without sacrificing performance or visualization quality. Ideal for:

  • Web-based technical training and education
  • Next generation web stores
  • Games
  • Surveillance systems
About

Virtex produces custom made real-time software applications for interactive data analysis and visualization. We also deliver high quality exhibition touchscreen applications and technology demos.

Our applications are based on the newest advances in 3D computer graphics and GPU technology and our passion for real-time graphics.

Virtex delivers industrial strength software, and we constantly strive to improve our software development practices.

Projects

Hamsunweb is a touchscreen application commissioned by Hybris Produksjon AS. The exhibition at the Hamsun Centre represents a journey through the life and works of Knut Hamsun. The Hamsunweb application gives visitors a dynamic, interactive and visually pleasing way of learning about the life and books of one of Norway's greatest authors.

The application is written in C++ and utilizes DirectX10 for rendering. All content, like images, articles, news and book reviews, is pulled from a server. In terms of administration and publishing, the setup resembles that of a website.

At the time it was launched, the user experience was superior to that of a website in that the interaction was tighter and the visuals more advanced.

Visit Hamsun Centre webpage for more information about the exhibition.

Crank is a real-time graphics demo developed for NVIDIA. The demo showcases several NVIDIA technologies such as:

  • 3D-VISION
  • CUDA
  • PhysX.
Crank was commissioned by NVIDIA to promote Fermi - NVIDIA's latest brand of GPU architecture, and used during the opening keynote at the 2010 GPU Technology Conference in San Jose, California.

This application was devloped in C++, using DirectX10 for rendering. The demo contains simulations of rigid bodies and a rendering of a 3D-version of the Koch Snowflake fractal.

Unleashing the massive parallel computing power in NVIDIA's new GeForce 400-series, the demo showcases an unprecedented display of real-time graphics and physics simulation.

People

Sigmund Vik comes directly from working at Pixar Animation Studios in the Studio Tools Group and before that gained extensive experience as a game developer at Factor 5, a California based video game company. His expertise lies within the realm of real-time graphics, tools development, and parallel computing on modern GPU architectures. Sigmund has a M.S. in Operator Algebras, a field of research within pure mathematics, from the University of Oslo.

Sverre Lunøe-Nielsen has a background in mathematical research from the University of Oslo, Stanford University, and Ecole Polytechnique Fédéral de Lausanne. His expertise lies within real-time graphics and geometry. Sverre has a Ph.D. in Algebraic Topology, a branch of Geometry which seeks to answer questions in geometry using algebraic methods.

Sverre and Sigmund have a common background from the demoscene community, where they have contributed to award winning productions. They wanted to once again work together and create groundbreaking real-time 3D-graphics and thus started Virtex in the fall of 2009.

Contact

Contact Virtex at:

Virtex
Linnegrøvan 13
4640 Søgne
Norway
 
+47 46 96 60 63
e-mail: postmaster@virtex.no
Allies